Bungie discusses what Destiny will do better than Borderlands
Design director says upcoming open-world shooter has taken inspiration from Far Cry and Borderlands and gone steps further.
Bungie Studios has opened up about what Destiny will do better than other open-world franchises Far Cry and Borderlands. Speaking with Edge, design director Joe Staten said videogamers will find “familiar” elements in Destiny, but that the videogame will advance these systems and features to new levels.
“We are absolutely doing things that would be familiar if you’ve played any kind of open-world videogame,” Staten said. “I mean
Far Cry, even. We would be idiots if we didn’t look at an awesome videogame like Borderlands and ask, ‘What are they doing well and how can we try to hit that same ball?’ I have never played a videogame where I have such a awesome attachment to my gun as I do in Borderlands.”
Staten explained that Destiny‘s social features, like when players come across groups of other people in the in-videogame world, is unparalleled in online shooters today.
“When we look at a videogame like that, we look at the things they’re doing well and also at opportunities they might have missed that we can capitalize on,” Staten said. “You can party up with a group of people and then go around with that group, but never in Borderlands are you going to collide with a group of other people doing it too. We don
t do that just once or twice in the videogame, we do that all the time, everywhere.”
“You see other people on the horizon, hear gunfire over a hill, and see space magic flying behind some trees, and you kcurrently
there are other people out here, that [changes everything],” Staten added. “Borderlands right currently is: ‘I’m going to walk into that space and we
re going to clear them out and keep going.’ And frankly that’s not just Borderlands, that
s any co-op shooter.”
Destiny launches in 2014 for XBox 360, XBox One, PlayStation 3, and PlayStation 4. For more, check out GameSpot’s previous coverage.
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