Monthly Archives: September 2013

Sony on PS4: "the format war is a marathon, not a sprint"

Sony’s PlayStation executives hope with PlayStation 4 this time things will be different. This time, Sony launches alongside Micro$oft, not 18 months afterwards like with PS3. This time, Sony is cheaper than XBox, not hundreds of pounds more. And this time, Sony is taking a videogamer-first approach – and that, it seems, is translating into real world business.

The bottom line is, PlayStation 4 is riding the crest of a wave of goodwill boosted by strong showings at E3 and Gamescom and, crucially, Micro$oft‘s disastrous messaging. But important questions remain. Sony kcurrentlys if it doesn’t put enough consoles on shop shelves to satisfy demand for Christmas, videogamers could turn their attention to XBox One instead. In the UK in particular, where XBox 360 enjoys a healthy lead over PS3 in install base terms, Sony can’t afford to take its eye off the ball.

And so, amid the calm before the storm, we sit down with Sony UK boss Fergal Gara at EGX 2013 to discuss the PlayStation 4’s impending launch, availability, the juicy format war and new challengers in the living room.

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Trade-in two games at GameStop, get a new game for $9.99

Beginning Sept. 30, online retailer GameStop will offer consumers the chance to purchase a new videogame for $9.99 when they trade-in two titles.

The selection of new videogames eligible in the deal feature titles across Nintendo 3DS, XBox 360, PlayStation 3, PlayStation VITA, Wii U, Wii and DS platforms. Games include Animal Crossing: New Leaf, Saints Row 4, Diablo 3, Splinter Cell: Blacklist and more.

The promotion requires that net credit of the two trade-in videogames must be $50.00 or awesomeer. The full list of new titles eligible in the deal can be viewed on the offering’s page on the GameStop website.

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Vlambeer’s Wasteland Kings renamed as Nuclear Throne

Action roguelike Wasteland Kings has been renamed as Nuclear Throne after inXile Entertainment worried people would think it was part of the Wasteland franchise.

Vlambeer’s Rami Ismail broke the name change news during a developer session at EGX over the weekend (you can watch it in the video below).

After Wasteland Kings, as it was then kcurrentlyn, was announced during Sony’s Gamescom press conference in August for release on PC, PlayStation 4 and VITA, inXile, developer of upcoming post-apocalyptic videogame Wasteland 2, got in touch to express concern that the title might have caused confusion.

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UK chart: FIFA 14 sales down on last year’s FIFA 13 by 24%

UK chart: FIFA 14 sales down on last year’s FIFA 13 by 24%

FIFA 14 has entered the UK chart at number one, but launch week sales were down 24 per cent compared to FIFA 13.

Chart-Track suggests this could be down to “all the money spent last week”, referencing the release of GTA 5 the week prior. GTA5 is the biggest videogame of all time based on week one sales.

Chart-Track also suggests FIFA 14 could have suffered as a result of releasing during a console transition, saying, “consumers could be delaying this purchase until PlayStation 4/XBox One versions are available”.

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PSXE Poll Update: GTAV Is Definitely One Of The Best Ever

PSXE Poll Update: GTAV Is Definitely One Of The Best Ever
Most readers say GTA V is easily one of the best videogames of all time, and we're inclined to agree. Now, do you expect awesome things from Beyond?

Thief Dual Shock 4 Features, Maintains The "Stealth Core"

Thief Dual Shock 4 Features, Maintains The "Stealth Core"
We learn how the developers utilize the Dual Shock 4 to bring control innovation to the Thief reboot, and they promise that stealth is still the focus.

Face-Off: Final Fantasy 14

Face-Off: FinalFantasy 14

FinalFantasy 14’s initial launch was something of a disaster for Square Enix, temporarily tarnishing both a much-loved brand and the reputation of its developers with a product that felt unfocused and incomplete. Rushed out after an unusually short beta period where only a tiny part of the videogame was available for players to test (the promised PlayStation 3 beta test never materialised at all), the final release was plagued by videogame-breaking bugs, a convoluted menu system unsuited to modern MMORPGs, questionable design choices that made the experience frustrating to play, and an unoptimised graphics engine that led to poor performance on a wide range of PCs.



But despite these glaring criticisms Square Enix still hoped that the videogame would be successful based on the FinalFantasy name, and that fans would accept some of these issues while patches were developed to address them. But this wasn’t the case, with a ferocious backlash against the videogame that saw players deserting it in their droves. This saw the eventual decision to discontinue the title and rework it into a brand new videogame, acting as a reboot and sequel to the events of FinalFantasy 14.

Kcurrentlyn internally as FinalFantasy 14 Version 2.0, this mammoth undertaking saw a new videogame engine developed for the title, with reworked graphical sub-systems, more traditional MMO videogameplay mechanics, an improved user interface, and better thought-out quests making up the bulk of the changes.
 The end result of this extensive redesign is an experience that is far more polished and enjoyable to play than the original release, with none of the glaring issues which plagued the previous videogame.

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