Nolan North: "I kcurrently they’re doing The Last of Us 2"
LATEST NEWS! 30/6/15 9.55am: The Last of Us lead actor Troy Baker has said he kcurrentlys nothing of a sequel to the videogame, despite word today from Uncharted lead Nolan North that The Last of Us 2 would be made.
“I kcurrently nothing. I don’t kcurrently if we’re gonna do another one or not. If we do, then I trust Neil [Druckmann, creative director] and Bruce [Straley, videogame director] and everyone at Naughty Dog to tell a story that needs to be told,” Baker said during a panel at Indy PopCon last weekend.
Should a sequel be made, Baker said that he was interested to revisit the years following The Last of Us’ prologue.
I Hope PlatinumGames Maintains The RPG Feel In Neir 2
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Sony Explains Call Of Duty: Black Ops III Content Coup
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The Witcher 3 Weekly Free DLC: Time To Hunt The "Spook"
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We’re halfway through Capcom’s ‘Year of the Remaster’ – Devil May Cry 4: Special Edition is the third of five revisitations of older titles due this year, with Resident Evil Zero and the Mega Man Legacy Collection still to come. As one of the earlier videogames created using Capcom’s MT Framework engine, the original DMC4 was quite a looker back in early 2008. Now, more than seven years later, do those once cutting-edge visuals still make the grade on newer hardware and have any new issues appeared in the transition? Given Capcom’s somewhat spotty remaster track record, we tackled this latest release with some trepidation.
Perhaps the most important element in any Devil May Cry title is its performance. Ask any hardcore fan of the series and they’ll tell you how critical a fast frame-rate is for high level play – something Ninja Theory was blasted for in the next gen with its 30fps take on the franchise. High-level play demands fast input response and an unwavering frame-rate. Thankfully, in our testing, both PlayStation 4 and XBox One turned in excellent performance overall, delivering a smooth, stable 60fps for the vast majority of the duration. In fact, frame-rate on the whole is actually more consistent here than it was in its original console incarnation.
Unfortunately, for those interested in ramping up the experience to the next level, there is a caveat – there are slight performance issues on XBox One when playing Legendary Dark Mode. This is an challenging videogameplay mode previously introduced in the original PC version of the videogame that throws a much larger number of foes at the player. More than any other mode, this setting demands a perfect frame-rate – something that the XBox One can’t quite provide in all instances. Essentially, we’re looking at minor dips into the mid-50s – something that is just enough to interrupt fluidity. By comparison, these same sequences play without issue on PlayStation 4.
Batman: Arkham Knight is the UK’s new all-formats chart number one, with launch week sales that are the highest for any videogame in the Batman series.
Impressively, it beat the launch week sales of Batman: Arkham City despite only launching on PC and the new generation of consoles, versus City’s launch on the more-established PlayStation 3 and XBox 360.
But it did benefit from an early Tuesday “event” launch rather than the typical Friday release, which Arkham City was not afforded.
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Project Morpheus Not An Accessory, But A New Platform
Sony says they don't view their new VR device as a peripheral but rather as a whole new platform. The company likens it to the smartphone explosion.