Developer Playdead’s critically lauded Inside and Limbo titles are getting bundled into one package that will be available on both PlayStation 4 and XBox One, and coming to retail this September.
On top of the side-scrolling, atmospheric puzzle-platformers, you’ll get an art card and poster in this double pack, but only for a ‘limited run,’ apparently. Those in the US will be able to pick this up at various shops from September 12 for $29.99, while UK residents can purchase it on September 15 for £19.99.
Limbo was originally released back in 2011, and blew people away with its beautiful design and ridiculously dark deaths. Inside is considered by many to be an improvement on Limbo, with Tom Orry caling it ‘one of the best videogames of this generation,’ in his review.
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The cast of Netflix’s upcoming Castlevania series has been announced by producer Adi Shankar and the man who will play Dracula in the show, Graham McTavish. All was revealed in the video you can see in full below, as reported by Polygon.
Richard Armitage (Thorin Oakenshield in The Hobbit trilogy) will portray Trevor Belmont, while Dr. Gaius Baltar from Battlestar Galactica, actor James Callis, will play Alucard.
Emily Swallow from The Mentalist will be playing Lisa Tepes on the show, Orphan Black’s Matt Frewer will play someone called The Bishop, Alejandro Reynoso will voice Sypha Belnades, and Tony Amendola will also be on Castlevania as The Elder.
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While it’s safe to assume that the WCW booking committee had nothing to do with the new Titanfall 2 update, I can only imagine developer Respawn Entertainment were thinking about the glory days of Jim Crockett Promotions when naming one of its new maps: War Games.
‘War Games highlights the civilian shops, tall buildings for window-to-window fighting, and city streets for Titan combat from the Battle of Angel City, and the large, open tank garage facilities for hand-to-hand Pilot combat from the Battle of Airbase Sierra,’ a post from the videogame’s community manager reads on the the Titanfall forums.
Another new addition is the Live-Fire map, Traffic, as well as a new execution, and a third weapon slot for Pilots, which means players can currently equip a primary, secondary, and Anti-Titan weapon. There’s a few other bits and bobs in here that will hopefully make your experience a bit smoother, all of which you can check out by reading the full patch notes.
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The spiritual successor to those 3D platformers from Rare that you grew up with, Yooka-Laylee, has been updated on PC, Mac and Linux. The patch will be coming to consoles in a few weeks, and the Nintendo Switch version will have all these additions built-in from day one.
The update addresses many of the issues players had (including myself) with the videogame such as the argumentative camera, which you will currently be able to overcome thanks to an option that gives you complete control over it. The ‘wakka wakka’ dialogue from characters can be shortened so you don’t have to hear long stretches of it, too, and cutscenes can be skipped.
The hub world Hivory Towers was tricky to get around because of how vast it was; it was quite easy to get lost. Now, any Pagies that you collect in here will also have signposts that lead you to entry points of new worlds. As well as that, you’ll be able to check out all the new moves you’ve learned from the pause menu, which wasn’t available previously.
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Most applauded Ubisoft for its E3 media briefing; it had so much to get excited about, but for many, was missing one crucial thing: Splinter Cell. In an interview with the Ubi Blog at E3, CEO Yves Guillemot addressed the Sam Fisher-shaped elephant in the room.
‘We’re receiving lots of sketches and proposals around the brand, and we’re going to pick one up,’ Guillmot said when asked about a new Splinter Cell videogame. ‘I think you will be able to see something, but you will have to wait for that.’
Splinter Cell: Blacklist was the most recent entry in the series, coming out around four years ago, and while it had some issues, it was still a awesome videogame. But if you’re looking for more Fisher in the immediate future, it seems like you could be out of luck.
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The Nintendo Switch is a success. People are fighting over pre-ordering the SNES Mini. Zelda could be videogame of the year. There's no two ways about it: Nintendo is having a damn good year.
One of the 90s most beloved cartoony mascots, Crash Bandicoot, returns this week, which is why Colm thought it was a good idea to have a look at another from the same era: Bubsy. It wasn't a good idea.
A new trailer for Agents of Mayhem, the next videogame from Saints Row developer Volition, has been released, profiling the latest characters that have been revealed.
The Bombshells are made up of Rama, Joule and Redcard, each with their own unique personality. Rama is a master with her bow and arrow, with which she can be more precise the more she charges her shots; Joule is a fashion conscious lady who is also skilled at programming murderous turrents; and Redcard is a football hooligan who could or could not have been present at Euro 2016, and can be deadly at close range.
You can get a better look at the latest characters announced to be coming to the videogame in the trailer below.
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Colm had the opportunity to play the latest entry in Pro Evolution Soccer, but does PES 2018 do as the name suggests and evolve the series? Apparently so.
For the past couple of years Pro Evolution Soccer has been heralded as the top choice for those of us who live and breathe football. Its blistering pace and goalmouth action has trumped the fact that the Premier League champions are referred to as London FC instead of their official name of Jose Mourinho’s Sad Face Football Club. I recently had the chance to play a little bit of this year’s forthcoming entry and my major takeaway was that the blistering pace wasn’t quite so evident. But that’s not necessarily a bad thing. At all, in fact.
PES 2018 is slower than recent Winning Elevens, requiring you to be a bit more measured and thoughtful in your approach. It’s not like play is brought to a standstill, you’re just given additional time to survey the action. Because I was initially playing it like PES 2017, I was leaving myself prone to counter attacks after making silly little errors. Going in gung ho left my team open in the middle of the park, giving the opposition the chance to tear through my back line. I would’ve felt quite comfortable dealing with that last year, but my Atletico Madrid side are football players, not contortionists — Yannick Carrasco can’t morph his body on the run just because I said so.
It’s definitely a little strange at first, and will take some getting used to. You’re punished for a poorly thought out attack, or for mistiming a header off of a long goal kick, more than you have been before. Borussia Dortmund’s Pierre-Emerick Aubameyang ran straight through my midfield and in on goal on one occasion after Barca’s Sergio Busquets leaped for the knock on and failed miserably. Every breaking ball feels more important than it did in Pro Evolution Soccer 2017.
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