Category: Ps4

Shuhei Yoshida Wants Gran Turismo 7 to Support PlayStation VR

Shuhei Yoshida Wants GTA 7 to Support PlayStation VR

Shuhei Yoshida, president of Sony’s Worldwide Studios, has said he’d like to see the next GTA videogame on PlayStation 4 support the company’s virtual truth headset.

In an interview with Eurovideogamer, Yoshida discussed gaming properties that would be well suited for the device, which Sony officially branded PlayStation VR at Tokyo Game Show 2015.

“[In the] many trial tests we’ve been doing, some genres just work fine,” he said. “One of those genres is racing videogames.

“So when GTA comes out on PlayStation 4, I’d like to see it support PlayStation VR, yeah.”

Although a new entry in Polyphony Digital’s simulation racing series has not been announced for the PlayStation 4 yet, Polyphony Digital boss Kazunori Yamauchi, who created the GTA series, previously said GTA 7 will probably launch for PlayStation 4 before 2017.

In September 2015, two years after the release of GTA 6 for the PlayStation 3, Polyphony released the course editor. Called the “GT6 Track Path Editor,” it lets users pick one of four themes and build a bespoke track around it.

Sony still has not confirmed when PlayStation VR will be available. PlayStation president Andrew House has said the headset will be priced “as a new gaming platform,” but did not provide any specific figures.

LittleBigPlanet Developer to Live Stream New PS4-Exclusive

LittleBigPlanet Developer to Live Stream New PlayStation 4-Exclusive

Developer Media Molecule will be hosting a live stream on its Twitch channel featuring its upcoming PlayStation 4 exclusive, Dreams. The first live stream will kick off on Friday October 2 at 3:30PM GMT, the studio has announced via its Twitter account. After that, the sources are scheduled to occur on a weekly basis.

Dreams was first announced at Sony’s press conference during E3 this year. Sony Worldwide Studios Shuhei Yoshida described the videogame to GameSpot earlier this year as “a next-gen creation platform” that has “much more” flexibility than LittleBigPlanet.

“In LittleBigPlanet you pretty much made new levels of an action videogame,” he explained at the time. “With Dreams, you don’t have to make a videogame. You can make a videogame, but if you’re a painter, you can just create beautiful, painterly looking drawings. Or you can just animate the character. Or you can [remix] other people’s creations.”

Dreams is currently scheduled for release in 2016 exclusively for the PlayStation 4.

Sony "Caught By Surprise" By Positive Reaction To Until Dawn

Sony "Caught By Surprise" By Positive Reaction To Until Dawn
The company says they're "very happy" with videogamer reactions, and explain why the new IP didn't get a lot of marketing help. Sounds like good news to us.

NBA 2K16 Review: A Spike Lee Joint That Doesn’t Sizzle

NBA 2K16 Review: A Spike Lee Joint That Doesn’t Sizzle
While the core mechanics are still as sound as ever and MyTeam is the absolute bomb, the much-advertised MyCareer isn't what it should've been.

Is Tony Hawk 5 Really Bad, Or Is It Just Nostalgic Fun?

Is Tony Hawk 5 Really Bad, Or Is It Just Nostalgic Fun?
citing to the first published reviews, the anticipated THPS5 is kinda terrible. But is it really awful or can nostalgia let us have fun, anyway?

Mass Effect 4D Attraction Coming to Great America’s Amusement Park

Mass Effect 4D Attraction Coming to Great America’s Amusement Park

EA and California’s Great America have entered into a partnership that will bring what it is calling a “dynamic new attraction” based on the Mass Effect series to the amusement park.

Described as a “first-of-it’s-kind guest experience,” the attraction will bring “settings and characters” from the series to life.

Visitors will “climb aboard motion-based seating and wear 3D glasses, live performers will curate the journey and interact seamlessly with the “next gen 3D visual.” In addition to the motion seating, the ride will have “high-tech sound and other 4D effects.”

“Partnering with a world-wide gaming leader like EA will enable us to build an incredible user experience for our guests,” said Raul Rehnborg, California’s Great America vice president. “This combination of technology and creative video videogame content is sure to usher in a new wave of entertainment innovation in amusement parks.

“EA and BioWare are thrilled to partner with Great America and see one of our most iconic videogames turned into an exciting high-tech attraction,” added Patrick O’Brien, vice president of entertainment and licensing at EA.

“Having a partner who shares our commitment to thrilling our fans is extremely important to us and we look forward to building an attraction that will appeal to the Mass Effect fan-base and introduce it to many more.”

Mass Effect: Andromeda, the next entry in BioWare’s sci-fi RPG series, was revealed at E3 2015. It has been pitched as “very much a new adventure, taking place far away from and long after the events of the original trilogy.”

BioWare previously offered a few vague informations on the videogame: “You will play a human, male or female. You’ll be exploring an all-new galaxy, Andromeda, and piloting the new and improved Mako.

“And through it all, you will have a new team of adventurers to work with, learn from, fight alongside of, and fall in love with.”

Mass Effect: Andromeda, is slated for a fall 2016 release on PC, PlayStation 4, and XBox One.

Nearly two years after release, Gran Turismo 6 is getting its course creator

Nearly two years after release, GTA 6 is getting its course creator

Back in December 2013, when I reviewed GTA 6, I started off by saying it wasn’t finished. Now, nearly two years later and with a tonne of people having abandoned their PS3s, Polyphony’s driving sim can finally lay claim to being complete. Today, the Course Maker that’s been promised since before the videogame’s launch is finally out.

Dedicated GTA website GTPlanet has the informations of the feature, which works via an app that can be downloaded on Apple or Android devices. It is, for what it’s worth, an advance on the random course generator that featured in GTA 5, with players having full control over the shape and layout of circuits, being able to define elevation as well as the positioning of kerbs and roadside items. Four different backdrops are available, including the Eifel region, Andalusia and Death Valley, which is an all-new addition to the series. You can design tracks on the app and then upload them to download and play on your PlayStation 3. If you remember where your PlayStation 3 is, that is.

Will we still get to see GTA announced for PlayStation 4 this year? I’m beginning to lose hope, and unless it’s a slimmed-down release, as we saw on the PlayStation 3 with GTA 5 Prologue, I doubt we’ll be playing it any time soon. Series creator Kazunori Yamauchi told me last year he didn’t think there’d be a Prologue this time around, but I’m not sure if to read too much into that – he’d previously told me that GTA 6’s sub-par audio would be patched post-release, something which never happened. Who kcurrentlys, though – couldbe that final GTA 6 patch is still in the works, and couldbe the 2013 PlayStation 3 videogame will one day move another step closer to completion.

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Uncharted 2’s Train Wreck Voted As Best Scene In The Series

Uncharted 2’s Train Wreck Voted As Best Scene In The Series
The community has voted and this scene was selected as the very best in the franchise, just nosing out the cargo plane scene in Uncharted 3.

I Want Darksiders III So Bad, It Hurts

I Want Darksiders III So Bad, It Hurts
There are lots of awesome sequels in the works but one could feature another amazing blend of action, platforming, RPG, puzzle and adventure elements.