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In an interview with XBox Achievements, Assassin’s Creed Origins’ videogame director Ashraf Ismail said that the videogame isn’t ‘reinventing’ a lot of concepts, but will hopefully bring those concepts together to create a unique feeling experience.
‘We’re not reinventing quests, we’re not reinventing some of the concepts that we have, but the way they’re built, the way they feel, the way they come together, should give a unique experience,’ he said.
Assassin’s Creed Origins took an extra year of development over the usual annual release cycle for the Ubisoft flagship series, and it’s come out looking like a very different beast to the regular AC videogame as a result. But, as has been identified, it seems to be taking inspiration from a lot of different videogames like The Witcher 3, Destiny, and even other Ubi videogames like Far Cry.