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Monster Hunter: World is hitting consoles later this month, but for PC owners, the upcoming creature catchathon won’t be arriving until much later in the year. Capcom kcurrentlys videogamers are pretty miffed about this, and as such has currently explained its reasoning for the disparity.
During a chinwag with Gamesradar (via PCGamer), the videogame’s producer, Ryozo Tsujimoto, revealed that as Monster Hunter: World is the team’s first PC outing, they want to make sure it’s done right. As such, the title isn’t going to drop until around autumn 2018.
‘For the main Monster Hunter videogame,’ said Tsujimoto-san, ‘this is our first PC title and it’s something we want to make sure we get right. So rather than have it taking up resources during the console development and not it not being able to have our full attention on it. We want to get console out the door and then we’re going to take some extra time and try and get the PC version as good as possible.’