News: Titan Quest coming to consoles in 2018

Titan Quest Consoles

It could have been ten years since the videogame originally released on the PC, but action RPG Titan Quest is finally going to see a release on modern consoles next year, publisher THQ Nordic has announced.

This brand new, fully remastered version will package in both the videogame and its Immortal Throne expansion and will feature most of the features of its PC version, including 2-6 player online co-operative play. It’ll come in both a standard and a Collector’s Edition which will come bundled with a notepad and a 23cm replica helmet packed in a fancy ‘Premium Box’ as you can see in the image above. 

THQ Nordic has done an excellent job in keeping the videogame relevant since it took the rights from the original THQ when that company went bust, updating the videogame on PC in an Anniversary Edition (which of course, this version will be based upon) and even going so far as to release a brand new expansion entitled Ragnarok on Steam earlier this year, though sadly this will not be a part of this package.

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News: Looks like Predator is coming to Ghost Recon Wildlands

Ghost Recon Wildlands Predator

Ubisoft has teased the arrival of famous movie hunter Predator in Ghost Recon Wildlands, in a special event for the videogame entitled The Hunt, according to a teaser trailer put out yesterday.

The video (posted below) stops short of showing us one of the ugly motherf***ers, but the unmistakable Predator clicking can be heard, as well as the slightly more obvious references in the symbols from the movie franchise that pop up before the date December 14 – presumably when the event is set to start – and, of course, the thermal imaging effect on the footage and the logo. We also see some flayed bodies hanging from trees, which is a signature Predator move. 

The developer is being cagey on informations at the moment, but a blog post on the Ghost Recon: Wildlands website gives away that more is expected to be revealed in a special livestream at 6PM CET (5pm GMT) this evening with YouTuber Carbon Meister on Ubisoft’s Twitch channel. 

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News: Ni no Kuni II: Revenant Kingdom slips to March

Ni no Kuni 2 Screenshots

Upcoming colourful Level-5 RPG Ni no Kuni: II: Revenant Kingdom has been delayed, publisher Bandai Namco announced last night. The move means the videogame, originally scheduled for January, will currently release a couple of months later and will currently come out in March.

The president and CEO of Level-5 issued a statement on the reasons for the delay, saying that ‘with innovation and new ideas come the need to ensure everything works together in a fun and cohesive package. This means we’ll need a bit more time to make sure the entire Ni no Kuni II: Revenant Kingdom experience meets Level-5 and Bandai Namco Entertainment Inc.’s high quality standards.’

It’s not the first delay the videogame has suffered, having originally being scheduled for November of this year, before being delayed back in July to January. 

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News: Life is Strange heads to mobile on iOS later this week

Life is strange S01 3.png

The original Life is Strange could be a couple of years old currently, but interestingly despite the series’ huge popularity and a prequel trilogy already here, it’s never appeared on mobile devices, until currently.

Square Enix has today announced that Life is Strange will finally be portable as it releases on iPhone and iPad from Thursday December 14. The port’s being handled by Black Wing Foundation and will feature full touch controls thanks to an ‘enhanced user interface’ alongside social media features including, quite aptly, an all new photo mode.

No word if it’ll make its way to Android or elsewhere yet (it’ll be pretty awesome to have it on the Switch, surely?) but the videogame’s story heavy, action-light mechanics certainly make it an excellent fit for a mobile title. Although probably best you don’t play some of it in too obvious a place if you don’t like getting emotional in public.

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Video: Nothing better than a Xmas Zombie Rampage

Continuing his look at some of the finest Christmas video videogames of all time, Colm plays Xmas Zombie Rampage, which has a fine Steam description and wonderful first-person shooting.

News: Steamworld Heist comes to Nintendo Switch in Ultimate Edition

SteamWorld Heist Screenshots

Strategy shooter spin-off of the popular Steamworld Dig series Steamworld Heist is set to make its way to the Nintendo Switch before the end of the year, developer Image & Form Games has announced today.

Rather than the platforming action of the main series, Steamworld Heist sees you take the role of robot pirate hero Piper Faraday looting and pillaging procedurally generated spaceships via tactical turn based action, with touch controls as well as all the previously released DLC from other platforms added to this Switch version.

Steamworld Heist Ultimate Edition is set to be available in the Nintendo eShop to download for the Switch from December 28.

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News: Destiny 2’s Faction Rally is postponed as Bungie hotfixes Prestige Raid power levels

Destiny 2 Curse of Osiris Screenshots

During its State of Destiny 2 address a couple of weeks ago, Bungie promised that it would be more transparent to its fans about development on the online shooter. It seems to be sticking to this with the release of Curse of Osiris 2 so far, as currently the developer has made a blog post outlining some changes it intends to make about to content access to those who don’t have the new DLC.

The latest developments have been centred around the fact that some players discovered that after the release of the Curse of Osiris pack, some content, including exotic weapons, that was previously available to all players currently required the DLC in order to unlock them. Writing on the Destiny blog, Bungie has admitted: ‘It’s clear that we’ve made some mistakes with how we have handled content access.’

The way the system was originally intended to work in Destiny 2, according to the developer, had come about after seeing what they considered some of their best content such as Vault of Glass in the first videogame became irrelevant as further expansions saw players increase in power level. As a result, they intended all Prestige difficulty content to always rise to the new level cap that would be available through expansions. However, this also had several side effects such as making Trials of the Nine out of reach, as well as the unintended side effect of disabling achievements in the videogame, which Bungie said ‘was an unacceptable lapse on our part, and we can understand the frustration it has created.’

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News: Spooky survival game The Forest coming to PlayStation 4

The Forest Screenshots

Survival horror The Forest has been announced for a PlayStation 4 release over the weekend via a new trailer unveiled at the PSX event.

The videogame, which has been on Steam Early Access since 2014, starts off as what appears to be a standard woodland survival sim, but before long zombies and other creepy monsters start showing up, and the island gets ever more dangerous. 

The PlayStation 4 version brings along many of the updates from the PC versions development including co-operative multiplayer, letting you survive with a buddy. It doesn’t have a definite release date yet outside of a vague ‘2018’.

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News: Dreams will let you make a level in under ten minutes

Dreams Screenshots

Hot on the heels of Dreams’ trailer last week, developer Media Molecule has currently released a series of videos explaining exactly what Dreams is on a practical level, as well as explaining the videogame’s story mode and showing off how fast the tools can be used to create something amazing.

The first video explains the overall concept and idea of Dreams, a set of creation tools and suite not too dissimilar to the studio’s previous series Little Big Planet, but on a much grander and more ambitious scale. You’ll be ‘dream shaping’ levels and environments, and you don’t necessarily have to start from scratch; you can use other players creations and reform and remix them to include them in your own.

The second video goes into Dreams’ fully fledged Story mode, which will tell three stories of three different genres that actually intertwine and weave between each other. One will be a noir theme, the second with an action/sci-fi bent and the third a more traditional cutesy platformer, but all three are part of the same story. Crucially, everything in the story mode has been made by Media Molecule with the exact same tools that will be available to the players.

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News: The Pikachu Detective 3DS game may finally see a release in the West

Detective pikachu

You could remember last week’s news about Ryan Reynolds’ casting in the US version of the Detective Pikachu movie currently in production. As we mentioned there, the movie is based on an honest-to-goodness 3DS spin-off of the Pokemon videogames that, until currently, haven’t seen a release outside of its native Japan. 

That seems like it’s set to change however, as in what is possibly to be more than coincidental timing, it seems the videogame’s been rated by PEGI, as spotted by Pokemon database website in a tweet posted yesterday. It comes with a ‘release date’ of December 31 2020, although that’s quite obviously only a placeholder for currently.

Still, this suggests that an English translation must be on the cards, which makes sense if they want to capitalise on the buzz from the movie. If and when we hear more informations on this, we’ll more than possibly let you kcurrently. Here’s the original Japanese trailer for the videogame, if you’re curious.

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